Highest Rated Comments


mbue3 karma

I was wondering, are there any reference solutions you came up with during developing and testing your puzzle games which has never been beaten by the players on one or more metrics? (Let's exclude Opus Magnum from this, because it's so recent. But anything from SpaceChem, Infinifactory, TIS-100 and SHENZHEN I/O is fair game. :))

mbue2 karma

Do you have any plans about coming to the UK/Europe?

How about recording an audiobook? Your voice is so calming! :D

Also, my girlfriend would like to know what your favorite gummy bear color is.

mbue1 karma

I'm sure before they get to the point where they've had enough of the game, Zachtronics do a decent amount of testing on their mechanics and puzzles to see how well they're suited to the optimisation goals, and I'd assume at least some pretty solid scores drop out of playtesting.