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masterlobo16 karma

First of all, thank you for doing this AMA. Secondly, I love your work on FFT and FF12.

  1. What is the creative process behind 'area' songs? For example, how did you imagine composing Phon Coast for a beach setting.

  2. How much freedom did you have when making OSTs for FFT and FF12, considering they come from a strong franchise known, in part, for their awesome music.

  3. What music do you like outside of Video Game music?

  4. Would you leave an important proyect if they make you 'sell out'?

  5. Phon Coast is an AWESOME song!

Thank you for your time!

masterlobo12 karma

I feel like in the mid-2000s we started to see some really smart writing about games

Can you elaborate with specific examples about this?