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malador51117 karma

Several questions from me:

How easy/hard will it be to acquire tools and workstations of various trades? Will I be able to use my own crafting skills in other professions to help me craft what I need to get started in another profession and will I need to get a pattern or recipe for the tools?

How does the parcel of land that you receive when you get a T2 or T3 profession kit work? Do you get to claim some land for free within the bounds of a settlement or is usable for claiming land in the wilderness as your own? Does this advance your social class at all?

I am considering buying and combining several of the prebuilt IP commercial/residential buildings, can I turn this into a guild hall for me and my friends in some official capacity or do we just use it like that? Can guilds be created by anyone anytime or do you have to register them somewhere?

What sort of things should I expect from the tinkerer profession? Is this primarily for interactions between other professions or a specific profession in its own right?

malador5119 karma

Thanks for answering my questions :) I am incredibly excited for this game to come out and intend to play the hell out of it when I can :)

When you claim the land outside of settlements does it then follow the standard rules for land ownership/management?

Will you still have to pay taxes or some form of land rental if its close enough to someones settlement?

Does owning this land elevate your social status at all or are you still a good old peasant if land is acquired this way?