I love games with interesting physics used for gameplay purposes and I am a physics programmer by trade. One things I was wondering when I watched the gameplay videos was how did you go about balancing out the different powers for the versus mode, so that players don't end up using just one force type.
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I love games with interesting physics used for gameplay purposes and I am a physics programmer by trade. One things I was wondering when I watched the gameplay videos was how did you go about balancing out the different powers for the versus mode, so that players don't end up using just one force type.
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