Highest Rated Comments


loudoweb5 karma

I agreed with Jay from Overhype Studios. The hardest part is when you are running out of funds. I have several options. First I launch a crowdfunding campaign (what I do now). Then, depending of the result. I can make some freelance work to grab the needed cash or try to find a publisher. But if I make some freelance work, I will have to delay the game and work on 2 projects at the same time. But it's just one more challenge :)

loudoweb4 karma

Well, I have many favorite games. I love mostly RPGs and tactical games: The Witcher 2, Baten Kaitos, The Last Story, Fire Emblem, Gladius, Disgaea, Paper Mario. But I'm also loving fun games to play with my friends like Mario Kart (didn't try the last one though) and F-Zero. The last game that impressed me was FTL, it reminds me one of the best board game I ever played: Space Alert :)

loudoweb4 karma

I'm very interested about making a game with OpenFl and publish to WiiU.

loudoweb4 karma

Mobile market changed a lot of things. At the beginning it was very exciting and now we have a lot of clone games. I hope Valve will never change Steam to make something like the appStore because it will probably more difficult for the good games to have a great exposure.

loudoweb3 karma

Steam is a kind of Holy Grail of digital stores for indies :) I know few indies that get great exposure on Steam. So I think it's really important.