larsiusprime
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larsiusprime8 karma
may there be many pineapple sausage mobiles in your future!
So this person just outed themselves as someone who knows me personally, or crossed paths with me in college.
Context for everyone else: I have Tourette's Syndrome, and people with that disorder sometimes have uncontrollable vocal tics where they sometimes repeatedly say the same strings of seemingly random words.
"Pineapple Sausage Mobile" was one of my recurring vocal tics, dated to about 2002-2008, if I remember correctly. So I'm guessing this is an old college friend :)
larsiusprime8 karma
Additional context: Kevin is Australian (close to Japan!) and speaks Japanese.
larsiusprime20 karma
I laid out my particular case in this lengthy write-up on gamasutra.
The gist of it is that proprietary tool-chains put you at the mercy of a company that could change gears any second. A lot of us Flash/AIR developers have been left hanging out to dry by Adobe who seems less and less interested in supporting Flash development, for instance. We could always switch over to, say, Unity, but then we're in the same boat. Now, I trust the Unity TEAM, but you never know when somebody's going to get bought out, and then some investor gets bored, and your whole toolchain gets flushed down the toilet. Obviously, that seems unlikely for Unity right now, but we said the same thing about Adobe years ago.
Beyond that, when you use proprietary tools you are at the mercy of someone else's development cycle. They fix bugs and add features when they want to, and you can't just roll up your own sleeves and do it yourself, or even pay someone to do it for you. You just have to wait and hope.
There's definitely downsides to open source development, but overall I prefer "freedom" to "security", so to speak.
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