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kjearns10 karma

One of the things I really liked in SpaceChem was how the puzzles had multiple scales. There was the small scale inside the factories where you make molecules, and also the large scale where you place factories and route reactants between them. Newer Zachtronics games have moved away from this and focus instead on doing a single scale of puzzles really well.

Do you think multi-scale puzzles are something that you might bring back in the future? Maybe even with a more fleshed out course-scale than SpaceChem had?