jrainer234
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jrainer23412 karma
What's next for Batterystaple Games after 20XX? Also, is Batterystaple Games hiring software developers by chance?
jrainer23410 karma
I don't know how much of their own personal money the developers have put into the game, but the game had a kickstarter in 2014 that raised $20,551 out of a goal of $20,000. I'd say they've done pretty well with their budget, all things considered.
jrainer23410 karma
That's alright - the Switch port is pretty solid from what I can tell! Great job!
jrainer2345 karma
I've played the game for a bit, and I would personally say it's a little less forgiving than a traditional MMX game. It's intended to be harder as part of the appeal of the game I think - it has rogue-like elements, and dying a lot and playing more runs encourages having different setups as you play the game more.
Specifically, you don't have multiple lives - once you die you don't come back at the start of a level. You start with a low amount of health, and you don't get healed between levels, so if you are left with 2 health after a boss, you start the next level with only 2 health. That said, the levels are designed in a way that if you're careful (and good), you could get through without getting hit at all, though it's not easy to do.
jrainer23422 karma
Hey Chris - I'm a big fan of 20XX, have it on PC and got it for Switch today as well. Congrats on console launch today! Quick question - on PC it's possible to remap controller buttons around, will this feature eventually make it's way over to Switch?
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