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joffnToff22 karma

Odd question, probably not worded right either but here goes: In your experience, have you seen or been involved in the dev side of a game where you are being constrained by out of game factors, such as a propsed release date, budget, management, social issues etc?

It would be very interesting to see if you have come across any of this and what it feels like on the side of the creator. I see a lot of complaints online - especially recently where it involves 'devs should have done this' 'Devs were lazy in this' where-as I cant help but think they want to make a completely full game but due to other factors they cannot.