Highest Rated Comments


jblair26918 karma

I truly felt the same way but my start was almost embarrassing. Due to a knee injury I was unable to move around very well for a few months so I decided there wasn't a more perfect time to start making my own game. For whatever reason at the time, I decided to use "GameSalad" to create a 2d game similar to the original Fallout 1&2. After I recovered I moved on but really enjoyed working on it. Took me a few years to get back into game making and that's when I found "Unity". For the record that first game I made was horrible but was the stepping stone I needed.

jblair26911 karma

Another difficult question. I think for the company, we would love to have that one game that is successful and defines us but as a CEO I am more focused on creating a company with a great environment that helps inspiring developers with amazing ideas get into the industry.

jblair2699 karma

This is a very difficult question for me but I think I will have to say Dead Space. While I enjoyed the early Resident Evil creations I have enjoyed every Dead Space title. So Dead Space gets the slight advantage.

jblair2693 karma

It really depends on the degree you are thinking of pursuing. A software engineering or computer science degree pays really well and is in constant demand. However, these degrees do not guarantee you will be working in gaming but give you a really good chance. If it doesn't pan out, the degree will still land you a job somewhere else.

jblair2693 karma

Also look into Playmaker for Unity. It uses visual coding/state machines to do the same thing a regular script would do. Plus there are many tutorials online. If that doesn't seem to fit you, try the Unreal Engine. I like the look and feel of Unity but I have met many who prefer Unreal. Basically try out a few options and find something that fits your needs.