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jasecom8986 karma

I would consider the music to be a huge part of the feel of any good game; considering what you just said about not having the ability to play a piece of the game before you compose, would you say that you have some creative license to sway the tone and feel of a game? I understand you want to help the game become what it’s supposed to become but sometimes a little creativity can help make the game into something more.

jasecom891 karma

Hello Winifred, all of my favorite games have good musical scores, but among my top loved games are games made by From Software (dark souls, bloodborne, etc); these games are notorious for using silence to emphasize the musical scores that are sparsely and strategically spaced throughout the games.

How often do you use or get to use silence as a tool? And, do you think silence is utilized properly in games nowadays?