Highest Rated Comments


jamessmarion293 karma

hey, bennett, it's james. what did i get in prototype studio? grades aren't up yet.

jamessmarion223 karma

YOU ARE THE WORST

jamessmarion8 karma

why isn't there online multiplayer? ty

jamessmarion3 karma

"Sumer will come out on Steam Early Access this summer, and if our Kickstarter funds successfully we'll take on the challenge of adding online multiplayer."

https://www.kickstarter.com/projects/studiowumpus/sumer-a-game-of-divine-strategy/

jamessmarion2 karma

It seems like making a game inspired by eurogames, which are typically very complicated, would pose a challenge in terms of delivering information to players. How have you managed to balance appealing visual design with the (necessary) delivery of tons of information?