I've never designed a game before, but am currently working with a buddy studying labor law to create a board game centered around organizing a union. Hopefully it won't be terrible.
My question, therefore, is how do you balance making a game educational vs. making it entertaining? Do you just try to do both or do you defer to one? Is there even a conflict between the two ideas?
hillofthorn7 karma
I've never designed a game before, but am currently working with a buddy studying labor law to create a board game centered around organizing a union. Hopefully it won't be terrible.
My question, therefore, is how do you balance making a game educational vs. making it entertaining? Do you just try to do both or do you defer to one? Is there even a conflict between the two ideas?
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