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gustix15 karma

Coming from a 35 year old who started a web agency at 17 years old, which has evolved into a product company with 50 employees today: It's not always the case that you will find the best solution (or even idea) on the first day (or first hour). That's kind of like publishing a book at first draft.

When working on product ideas, it is very useful to build quick prototypes in the beginning, testing it on friends and improving the idea with a few iterations to set the features properly. Then start on the full implementation. By the way, even if you do what I just outlined, you will find golden nuggets along the way. It is impossible to cover all corners of a product when planning.

It's impressive that you've published a game on Steam at 17 - keep going, and remember to have fun with other parts of life while doing it!