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gtplesko8 karma

Hi David, I'm a big fan.

What are some differences in the procedural generation between ILB and D1 & 2?

How does working in proper 2d change the process from iso 2d?

Does verticality have any interesting consequences you had to compensate for?

Any chance we can see the custom engine someday?

Any plans for mod support in the future?

How has early access been treating you so far? Do you feel more pressure than regular game releases now that people are already paying for it?

What is your advice for someone early in their career who wants to make games but doesn't want to be taken advantage of by larger companies?

gtplesko2 karma

Thanks David! Absolutely looking forward to those engine building videos!

I'm also excited to check out ilb when I get a chance!