Highest Rated Comments


gsxdsm212 karma

Love what I've seen so far!

  1. How bad can traffic back-ups get in the city? When does the game decide to 'fix' stuck traffic and what is the penalty?

  2. Can the UI be modded?

  3. Can a mod introduce new transportation types? (Can you mod a new airport?)

  4. Can the 1-mil population limit be modified/lifted?

  5. How do citizens decide when to go to work, when to shop, when to go home, etc?

  6. Can we mark buildings/districts as historic?

gsxdsm70 karma

Good Q - a follow-up, will a 8-core i7 have any noticeable advantage over a 4-core i7?

gsxdsm24 karma

What about the playable area though? Unlocking 25 tiles vs. 9 tiles? Is that still supported???

gsxdsm23 karma

Got it - for us that are building machines JUST for this game though, we'd love to have flexibility. Flexible games = dedicated fan bases and love.

How hard is it to unlock all 25 tiles?

gsxdsm21 karma

Are ploppable parking lots functional? If so, once a CIM parks will he/she walk to their destination?