This may be a weird question especially coming from a 3D artist but... Your game is "voxel based" does that mean it is ultimatly rendering voxels in engine or polygons? Your Dev vid showed that you would optimize the model later in polygons and the facial expressions are animated poly's which leads me to believe that it just has a "voxel look". Could you elaborate? Thanks.
gr1f1th11 karma
This may be a weird question especially coming from a 3D artist but... Your game is "voxel based" does that mean it is ultimatly rendering voxels in engine or polygons? Your Dev vid showed that you would optimize the model later in polygons and the facial expressions are animated poly's which leads me to believe that it just has a "voxel look". Could you elaborate? Thanks.
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