I'm gonna share the most basic piece of advice for breaking into any design/development field: make something, and document your process. If it's well made or well implemented or beautiful, even if it's not successful, you can use it to "break in." The only cost is your time, and you will get attention for your work regardless.
gmpilot44 karma
I'm gonna share the most basic piece of advice for breaking into any design/development field: make something, and document your process. If it's well made or well implemented or beautiful, even if it's not successful, you can use it to "break in." The only cost is your time, and you will get attention for your work regardless.
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