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fleshintogear52 karma

CHRISTEFUH

fleshintogear20 karma

Unrelated to OP art project, but for those wanting to see more about China's ghost towns, there is a video here walking through Zhengzhou and showing how empty these places are. It's completely spooky to me and can't lead to a good future for China.

http://www.news.com.au/business/china-building-mega-cities-but-they-remain-empty-sparking-fears-of-housing-bubble-burst/story-e6frfm1i-1226611169281

fleshintogear2 karma

Do you feel like the original Far Cry wasn't well received in the states at first? I loved the original (even if it needed decent specs to run) and knew Crytek was going to be a force to be reckoned with in the gaming world.

What was the process like? In the first meetings that demo'd the CryEngine, did you get that feeling of shit, we are really on to something here.

I remember the first videos that had came out demoing it and remember my jaw dropping.

https://www.youtube.com/watch?v=BV0gmP5zIsY

https://www.youtube.com/watch?v=eq3w9PAqoCg

For the youngins, at the time this was incredible visuals.

fleshintogear1 karma

I'm in the minority of people who think WOW watered down and ruined what I loved about MMOs (I grew up on EQ). The way your hand was held through games now is just a turn off. That said, I was really into RIFT (best since EQ IMO) which had a richer class builder system to me and fun end game content. The raids were really challenging and fun.

Will you be designing dungeons and raids in a way that's 'no holds barred' after a certain level threshold?