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faultysocks2 karma

Great AMA, awesome to see some great questions and answers, just a couple that have come to mind:

  1. What sort of influenses did you draw from? although ground control has been said time and time again, im feeling so elements of halo wars or rts games that are much tighter. As opposed to the gigantic supcom messes.

  2. Somewere I did hear somthing about a map editor, is this a complex bit of kit? will it be released to the public?

  3. do you guys contribute anything to the HWRM in terms of content? or is it mostly gbx fiddling with your old engine?