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exene1 karma

Digital hands with digital objects: like instead of pinch gestures, realistic grasping and manipulation. I could see those improvements as one of the biggest advantages of hand/finger tracking over handheld controllers.

exene1 karma

You mention that hands are the universal user interface, but there's still a huge gap in the usability of physical vs digital tools. What improvements do you think can be made on the software side regarding realistic interaction with objects in virtual worlds?