Are you aiming for a highly competitive game? And if the answer is yes, will you involve former pros / high level players from other games for example Quake and UT in the game creation to get feedback from people that actually understand competitive gaming (no offense, but there's not many devs, if any that've played games at the highest level and therefor they don't understand it)
ejner10 karma
Are you aiming for a highly competitive game? And if the answer is yes, will you involve former pros / high level players from other games for example Quake and UT in the game creation to get feedback from people that actually understand competitive gaming (no offense, but there's not many devs, if any that've played games at the highest level and therefor they don't understand it)
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