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eaterout22 karma

I would advise waiting for the consumer edition likely coming out later this year. Your eyes are focused on infinity so you will get no eye strain, and there hasn't been any proof that sitting close to a screen permanently damages your eyes. Granted if you stare at a TV very closely you'll get eye strain, but this is a different story.

As for dreams, there hasn't been much research into such things as VR is fairly new to the world. At least on a consumer level.

And this developer is not working on the Rift itself, but a game. For the consumer Rift, we'll likely see 1080p - 1440p resolution, full 6dof tracking, adjustable optics. That kind of stuff.

eaterout12 karma

I thought for sure he'd be getting involved in something VR related based on all his excitement towards the platform...kinda disappointing.