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disperse_media2 karma

My co-worker and I were talking about OHOL today and had some technical questions:

  • Is the map procedurally-generated ahead of time or on demand?
  • If the map is generated ahead of time, how big is it on disk?
  • How many bytes does it take to represent a single tile?
  • How many Eve spawn locations are there?
  • Is it likely the player base will ever populate every possible location on any given server?

disperse_media1 karma

jasonrohrer

Thank you, this is very interesting and I'll share it with my co-worker when he gets in.

I love the ideas of tiles being produced on-demand by a random generator with a layer of player modified tiles on top of that.

disperse_media1 karma

What are 'ODers'?