Highest Rated Comments


derglingrush5 karma

Oh hai Z

derglingrush5 karma

You shoulda seen it in its original state... it's come so goddamn far!

Also, absolute agreement with the scheduled updates, I've been burned so many times by early access games and 20XX did what all early access games should aspire to, giving concrete news of impending updates, constantly.

derglingrush4 karma

With the glut of Rogue-lites that have come out in the past five years, did you ever start to get concerned that the market was over saturated, or did you feel pretty good about it because no one had done one in this style before?

How stoked were you that MN9 kinda bombed?

How much of the success of the game do you attribute to your, frankly, excellent interaction with the community? I've purchased maybe a dozen early access games but the amount of feedback you received and the amount of communication you had with your player base really went above and beyond anything I've seen before.

What happened to those handsome booth babes you had at PAX for a while, I didn't see them this year?

Were there any other name ideas you were tinkering with before you settled on BatteryStaple Games?

Are we ever going to get a Spacious 2: Return of Spacious?

How many hours of play time do you have for 20XX?

Finally, do you have any plans for your next game? Even just some vague ideas? I assume you're going to continue making games given how well 20XX seems to be doing?

Thanks!

derglingrush4 karma

Surprised and happy that you chose 3 over 2.

Well Played.

derglingrush3 karma

A completely reasonable approach, I too have shied away from early access. That said, 20XX is in a pretty great state at present, and has more than enough content and replayability to justify the price, especially as it's on sale.