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darkPrince0104 karma

If you could share one pre-playtesting tip for making a game with competitive-level balance, what would it be?

darkPrince0103 karma

Interesting; Would you say that card cost mechanics, such as Star Realms with gold cost for acquiring cards from the Trade Row or the Mana Cost for MtG cards would be suitable for a calculation system, or do you mean more for pre-game point-cost values like for wargames?