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cutthroat-finch16 karma

Thank you for doing this!

Tomb Raider was a great game and you guys should be very proud of your work. The cover system of the game was revolutionary and has been receiving a ton of praise. Someone wouldn't typically associate a great cover system with a Tomb Raider game, so was there a moment in development when you realized you needed a more fluid cover system then what is currently seen in gaming?

The game is also very cinematic and the removal of any HUD while not in combat definitely adds to this. Did you go into the game with this planned? Or did you have an always active heads-up display initially designed for the game?