When I run non-theraputic games, I find DnD's focus on "killing monsters" to be kind of restrictive.
Are you running DnD (and not, idk, Burning Wheel or Masks or Hearts of Wu Lin or Scum and Villany) because it's what you're familiar with as a DM? Because it's what's most marketable? Or is the mechanical focus on tactical combat helpful for pursuing therapy goals?
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When I run non-theraputic games, I find DnD's focus on "killing monsters" to be kind of restrictive.
Are you running DnD (and not, idk, Burning Wheel or Masks or Hearts of Wu Lin or Scum and Villany) because it's what you're familiar with as a DM? Because it's what's most marketable? Or is the mechanical focus on tactical combat helpful for pursuing therapy goals?
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