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coreyog9 karma

I'm a software developer at my day job. Your games scratch a very specific itch that I can't get anywhere else and I can't thank you enough for that. The languages you've created in-game are mostly assembler influenced which is fantastic because real assembly is a huge PITA for me. You also did a Befunge-like language for SpaceChem. What other programming language paradigms interest you? Personally I'd love to see a functional or Lisp-like language in a future game.