Highest Rated Comments


ckoerner3 karma

Rex, a big thanks to you and everyone else at Media Molecule for making such an amazing game. I posted this in another thread in response to a question asking if Tearaway is worth it. I'd like to share it with you.


With a book, you are a passive observer into whatever world’s story you’re reading. You know so much about the people and events and they know nothing of you.

Tearaway uses the unique narrative opportunities of video games to create a story in which the characters are aware of your presence. You are a ‘You’ a being from our world that somehow is able to peer into the world of Tearaway. You meet a messenger who is trying to reach you and along the way you help and guide them to their goal. At least, that’s what you’re lead to believe.

Gorgeous visuals and brilliant audio. Sounds of paper folding, tearing, crumpling are matched well with the rough edges of the paper world.

The music was phenomenal. The song "The Traveller" is one of my favs. But don't listen until you've played! It spoils the surprise.

The voices of the two narrators were spot on. Deliciously textured and were a perfect match for their sometimes quirky appearances.

Screenshots don’t do the quality of the visuals justice. The detail and solidity of the world make it oh-so believable - yes even for a world entirely made of paper an inhabited by talking paper craft squirrels. Nothing felt out of place or rushed. My only complaint is that I can’s spend more time in the world. Yes I can go back for collectables and trophies, but I want to see and explore more. What I did get a chance to experience was nothing short of breathtaking, humorous, unique, and beautiful.

Tearaway is my game of the year for 2013.

Separate from the merit of this game itself is the unique experience I had playing it with my 7 (nearly 8) year old daughter. It is the first game we played together side-by-side and her first of this genre (action adventure 3rd person platformer) that she’s played to completion. I’m glad we got to spend time together enjoying the story and telling each other tales about the world. I’m also elated that it was with such a good, positive game like Tearaway.


So thanks again and I hope to see more from you in the future!

ckoerner3 karma

Funny how the same technology that allows us to do more with less time and effort can also be a burden. We need some smart developers and designers to make this easier.

ckoerner2 karma

What? I totally thought you would be a fan of r/totallynotrobots/