Highest Rated Comments


bukojuice795 karma

That's the peer pressure DARE warns about

bukojuice321 karma

At least for me. I hope she's okay.

I didn't even think about this..holy shit.

bukojuice137 karma

his answer here and the one to the top comment about how he feels about superman, makes this iama seem very sketch... :(

edit: but frank miller does seem a bit eccentric, so i duno..

bukojuice100 karma

first result in google for "swg cu nge" is a wiki for star wars galaxy.

The game has gone through two major upgrades: the "Combat Upgrade" (CU) and later the "New Game Enhancement" (NGE), its final form. Gameplay mechanics for combat and armor/weapon systems received a major update in April 2005 when SOE released the Combat Upgrade that replaced a system that allowed players with combat professions to stack defensive abilities from various skill sets, while also fixing an exploit that allowed players to have their character attack freshly spawning non-player characters (NPC) and creatures while away from their computers in order to gain combat skill experience. The New Game Enhancements were implemented in November 2005. Major changes included the reduction and simplification of professions, simplification of gameplay mechanics, and Jedi becoming a starting profession.

Media outlets criticized the changes of the "Combat Upgrade"[42][43] while subscription cancellations rose.[44] After the New Game Enhancements were implemented in November 2005, sparking huge demonstrations in-game from the majority of players,[45] various media outlets criticized the reduced depth and complexity of the game,[46][47][48][49][50] but John Smedley, president of Sony Online Entertainment, defended the decision claiming it necessary to revamp the game in order to reverse the deterioration they were seeing in the subscriber base.[51] SOE offered refunds on the Trials of Obi-Wan expansion due to it being released two days before the NGE was implemented.[52] The development team affirmed this was their desired direction for the game and that they would modify parameters to address player's concerns.[53] Features such as expertise trees were later added to the game to add complexity and differentiation to characters. After the announcement that SOE had acquired the game Vanguard: Saga of Heroes, Smedley addressed that game's players about the perceived threat of major changes to the game: "We've learned a thing or two with our experiences with the NGE and don't plan on repeating mistakes from the past and not listening to the players."[54]

Subscriber numbers were originally expected to exceed 1,000,000.[55] In August 2005, SOE reported that they had sold 1,000,000 boxed copies of the game.[56] In early 2006, unconfirmed reports showed that only 10,363 subscribers were playing on a particular Friday night, but Smedley denied that subscriptions had fallen this low.[57]

bukojuice85 karma

did you ever get out of jail?