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brockxxsamson2 karma

I have been a fan of Futurama since the show started. The humor in it is what grabbed my attention, but the way they work scientifically accurate information in to the story has subliminally taught me at the very least a general understanding of the concepts. Schroedinger's cat is a good example.

Do you think that the same could be done with video games by using characters or story lines that incorporate science and math?

Essentially making the normal parts of learning the game (knowing the maps, knowing the NPC's names and habits, names of weaponry, etc.) come with the side bonus of planting a correlation between names and theories in the players mind.

brockxxsamson1 karma

Thanks for the quick response. Now if it could only happen.