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bomberatirantes1 karma

  1. EU IV is a streamlined EU III (with all expansions) with some reworked mechanics. Mechanics that represent something new are a bit scarce. Do you plan on adding new systems (for example, a more dynamic civil war using Ming's factions) to the game experienced players can still find a challenge or is making things more transparent and flavor a higher priority?

  2. Why did you decide to compose your own music instead of using historical music?