Highest Rated Comments


blainicus414 karma

There are numerous features distinguishing Lost Existence from other voxel games!

  1. Deep character customization and RPG experience with multi-classing.
  2. No emphasis on the survival genre, instead shifting to RPG gameplay.
  3. The ability to have fantasy siege battles, or build your own dungeons and populate them with monsters.
  4. Rather than always having to build block-by-block, you can utilize our massively useful building tools like Cuboid, Room, Sphere, etc, to build thousands of block at once.
  5. You can mod your game using human-readable files, or enjoy up to 5 challenge modes at once.
  6. No inventory clutter or crafting.
  7. Significantly better performance than most Early Access titles.

All of this and much more too!

Thanks for the question!

blainicus211 karma

Fair point! Bad choice of wording to be honest!

blainicus145 karma

Yes, absolutely. By default, the game is single-player. If you host a multiplayer server or join the official public one, by default, only Team PvP is on.

You can disable ALL PvP in your server options.

Team PvP is an opt-in system where you can join a team number, and are only able to harm or be harmed by non-neutral players. Sort of like starting a duel intentionally. The server can also be set to make everyone hostile to each other (except the same team), but that is not enabled by default.

Thanks for the question!

blainicus127 karma

The main reason we chose Java was the for the automatic memory management. This allows us to completely bypass using any de-allocation code, which speeds up development time tremendously. In addition, Java was less prone to crashing than other engines at the start of development (2013). Third, there was at least one example of the platform working for the type of genre I wanted to make. And finally, that's where most of my programming experience is so I was able to start on it with better efficiency.

Thanks for the question!

blainicus119 karma

Big yes. We've even made the server settings/spells/damage/properties/etc into readable files you can edit everything with no tech knowledge. All the art is stored as basic files for easy swapping.

It's also worth noting that the classes are so dynamic, setting up your character build FEELS like modding.