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bigalphillips2 karma

How much do you get emotionally tied up in the success/failure of your games? I'm sure it's a stressful endeavour in general but hearing that TIS-100 may have out-sold Infinifactory when the latter looks like it was a lot more work seems like it would be kind of disheartening.

(loved both)

bigalphillips1 karma

Ironclad Tactics was one of my favourite games; is there anything else out that inspired it/was inspiried by it that you know of?