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belak5170 karma

What's the best way to "break into" the industry? I've developed small 2D games in the past, but haven't completely finished any and I've been interested for years at going more into depth.

belak5124 karma

Do you have any recommended tools or libraries? I know you (Ryan) use straight OpenGL a lot, but do you have any other recommendations? It seems next to impossible to find a complete solution.