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battlecentral18 karma

Hi, I want to ask a few questions in behalf of the largest community of Brazilian CoH players (www.battlecentral.com.br). My questions summarize common doubts of all our players. I hope you don't mind the length of the list:

  • Will "spectator/observer" mode be implemented for CoH2?
  • How many DLCs will be delivered for CoH2? Is there an estimated value for the amount of DLCs)?
  • Are there any plans to improve the replays system such as rewind, quick jump to the end of the middle of the replay?
  • Will map editors be available? we are asking for the possibility of making some awesome e-sports focused maps. Please, tell us we will be able to make some maps.
  • Any plans to improve the UI (that mid-bottom line doesn't show any unit information, and it is a shame not to know the current damage or fire rate of my unit).
  • Will ladderboard be implemented?
  • That "sync error" thing that came back from CoH1, will it be fixed?
  • We already have the "Control+A" command to ping the map, but will we have any defensive commands like "Ctrl+D" to defend, "Ctrl+S" to scout, or "Ctrl+C" take control of that area?
  • will we be able to veto any map in automatch or will we be forced to play every possible map?
  • Will Steam workshop be implemented?
  • Regarding the DLCs, are there any plans to include more historically coherent units like King Tiger, Fallschirmjäger, 88mm AA guns?