Hi, I want to ask a few questions in behalf of the largest community of Brazilian CoH players (www.battlecentral.com.br). My questions summarize common doubts of all our players. I hope you don't mind the length of the list:
Will "spectator/observer" mode be implemented for CoH2?
How many DLCs will be delivered for CoH2? Is there an estimated value for the amount of DLCs)?
Are there any plans to improve the replays system such as rewind, quick jump to the end of the middle of the replay?
Will map editors be available? we are asking for the possibility of making some awesome e-sports focused maps. Please, tell us we will be able to make some maps.
Any plans to improve the UI (that mid-bottom line doesn't show any unit information, and it is a shame not to know the current damage or fire rate of my unit).
Will ladderboard be implemented?
That "sync error" thing that came back from CoH1, will it be fixed?
We already have the "Control+A" command to ping the map, but will we have any defensive commands like "Ctrl+D" to defend, "Ctrl+S" to scout, or "Ctrl+C" take control of that area?
will we be able to veto any map in automatch or will we be forced to play every possible map?
Will Steam workshop be implemented?
Regarding the DLCs, are there any plans to include more historically coherent units like King Tiger, Fallschirmjäger, 88mm AA guns?
battlecentral18 karma
Hi, I want to ask a few questions in behalf of the largest community of Brazilian CoH players (www.battlecentral.com.br). My questions summarize common doubts of all our players. I hope you don't mind the length of the list:
View HistoryShare Link