Highest Rated Comments


bacciagalupe6 karma

How original at the time was your work with Centipede?

Both as the concept with the game, what you were doing with particular hardware and things you were doing in code.

bacciagalupe4 karma

Yeah, you could say it wasn't very "video-gamey". The simplicity that gives in both visuals and gameplay make it ASTONISHINGLY addictive.

bacciagalupe3 karma

If we keep this up it'll be greedy titles all the way down.

bacciagalupe2 karma

Hey, bud, you can disagree but that isn't really a rebuttal.

bacciagalupe1 karma

Doing something "normal" very well is a lot trickier than doing something cutting edge and envelope pushing.

If something is all-new, obstacles that're encountered are obvious and you get to make it all up yourself.

"Oh, that's how you do it?" "Yeah, I guess. I mean, that's what worked."