I'd like to start off by saying I absolutely love the Sushi Cat series.
One of my absolute favorites.
I've released three games on Mochi Games, but I want to release my next project on Armor, and hopefully get in sponsored. I know Armor has very high standards, so I'd like to ask:
In your experience, what makes a game resonate with the players, making it more than just a time killer, but something they will play again and again?
arobegamr1 karma
I'd like to start off by saying I absolutely love the Sushi Cat series.
One of my absolute favorites.
I've released three games on Mochi Games, but I want to release my next project on Armor, and hopefully get in sponsored. I know Armor has very high standards, so I'd like to ask:
In your experience, what makes a game resonate with the players, making it more than just a time killer, but something they will play again and again?
View HistoryShare Link