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antiguy15 karma

You might not be the right person to ask this question, but why on earth did you make the FO4 Deathclaws stand still and roar when they see you instead of the stealthy approach they used in the last Bethesda Fallout? To me that really kills the fearsome appeal they had in FO3 where they'd silently sneak up on you and slash your face off like the predators they're supposed to be, which made for some really memorable moments (Old Olney Sewers, *shiver*).

It always felt weird to me how the roles of the ghouls and deathclaws were reversed in FO4, where the ghouls were now the ones that silently crept out of the walls and beat your face in and the deathclaws were the ones who roared to make sure you see them before attacking. Was this an intentional design choice on your part?