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alaslipknot13 karma

Is being a "Unity Developer" an enough skill to work in the game industry ?

I am college a dropout who's been working as a freelance game developer for the past 3 years (am am doing good at it).

As someone who doesn't have an official degree, and 100% of my products are made in unity as a programmer & designer, do you think i have a chance in perusing a career in the game industry and work on big games with big studios or am going to stay limited to making small mobile games for clients all over the world.

Thanks.

alaslipknot4 karma

Thank you :)

alaslipknot3 karma

. Put enough money together to make you able to move. Apply for jobs in games studios in any cities that you are okay living in. Write a good CV, post it online, use LinkedIn and recruiters etc. While you wait, prefer freelance work that involves working day-to-day with other developers (freelance or no). The biggest knowledge gap you have is working in a team environment, so improving that will be great. Commute to work until you pass probation, then move to the city. Get your foot in the door. You'll learn so much, network a hell of a lot, have a stable income, massively boost your CV, surround yourself with like-minded people, validate your own ability etc. I highly recommend doing this.

Man that is EXACTLY my plan! i am currently working on this mobile game which is not my dream game but am pretty much proud of it as am finally working with people who are willing to make good quality game instead of releasing a bad graphic/quality clone of a ketchapp game (which is probably another clone of some "underground" flash game).

I got a good thing going with the current "company" (he's just one guy) am working with and for the past year i've been the only full time member of his time with a fixed salary and whatnot, i showed him few prototypes that i made fortunately few of them has passed "the test" and will will go to the production phase.

So, my goal for 2017 is to make a good portfolio with good quality games.

(instead of the bunch of bad looking clone games i was making for cheap clients in the past years)

And save as much money as possible, also maybe contact services like VanHack and see how it goes.

For me the biggest challenge is immigration since i don't live in a "good country" getting out is not going to be an easy task for me (i wrote about it if you're interested, would appreciate any advice too!)

But yeah am determined to get this thing going and hopefully it will happen soon :)

Thanks a lot for the encouragement mate, i really appreciate it !