hi acid wizard studio! i loved darkwood, even as someone who didn't play it (i was far too scared so i watched let's plays of the game, then got my friends to play).
i'm curious if you ever entertained the idea of a conventional "good" ending for the game? while horror games are often perfectly complete without them, i think of titles like silent hill 2 where a certain playstyle culminates in james surviving and dealing with the horrors of his own creation. darkwood's endings are far more surreal and bittersweet. did you ever plan on something different?
aischylus46 karma
hi acid wizard studio! i loved darkwood, even as someone who didn't play it (i was far too scared so i watched let's plays of the game, then got my friends to play).
i'm curious if you ever entertained the idea of a conventional "good" ending for the game? while horror games are often perfectly complete without them, i think of titles like silent hill 2 where a certain playstyle culminates in james surviving and dealing with the horrors of his own creation. darkwood's endings are far more surreal and bittersweet. did you ever plan on something different?
thanks so much for the AMA. :)
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