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air_c2 karma
answer from someone who studies interfaces and their history: I'd assume it had to do with the tendency of early software devs to pull inspiration from actual, real-world objects. Example: files, desktop, folders. These have no meaning in terms of the computer, but that's what we decided to call things. It was all meant to make new users associate foreign things to something they know, helping them acclimate to tech. So... My guess is they wanted to make it sound like something users would know, like a car body shop or somewhere that fixes stuff in the real world.
air_c17 karma
How do you respond to criticism of the usability of Photoshop? Talking about issues like new user learning curve, feature bloat, findability of features. How do you feel about the tradeoff between satisfying power users and making it easier for new users to learn the software? Do you think the program is designed well in terms of organization and visibility of the most-used features? Is there anything you'd change to make the program more usable? (this seems like a lot of questions but is mostly clarification of the initial question lol)
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