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ahmadalfy578 karma

Why does it feel like social games (games hosted on social networks like Facebook, Google+ ...) are very similar? The all share the following:

  • Usually there are 2 financial units in the game, one is hard to get and costs real money, one is easy to get and you can't really much with it.
  • Daily reward for playing each day.
  • Tasks/missions that require you have x-number of friends/neighbors who play the game.
  • Visit your friends/neighbors everyday for special reward.
  • Tasks that take time could be skipped using the first type of financial units I mentioned above.
  • Usually there is a limit to the time you can play. Your character have stamina or could do x-number of action and have to wait x-number of minutes before that stamina is renewed.

Who is responsible for the lack of creativity here? Who forced this model? Every game feels like it's exactly the same with the change of the graphics, dialogue, story line ...

Thanks for doing that AMA :-) I asked you mainly because I wanted to ask about Zynga ripping off other games but that was asked by some fellow redditors.

ahmadalfy16 karma

Excellent question. There is a popular game on Facebook that was allowing you to send invitations only to those who play the game in your friends list ... Sadly couple of months ago they started to include non players within that list without the users noticing. It was awful when someone pointed that out on Reddit!

ahmadalfy13 karma

Yup, OP is doing great job ITT

ahmadalfy10 karma

Now I feel bad for asking for that AMA :(