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adzicents33 karma

Me and my friends have been a bit skeptical of Diabotical's potential success in the long run considering the shift from single-player focused eSports (eg Quake and Starcraft) to the mainstream being entirely team-based games (eg LoL, CS and potentially Overwatch if Blizzard can nurture it enough), do you think there's still a place for the single-player skill-based arena shooters? Do you have any specific marketing plans that you can talk about to help get the game off the ground? How did you get Andy to agree to have 9000 slots in your Kickstarter and how did he take the news that not a single one had been purchased?