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It’s interesting that games like “among us” have skyrocketed to success despite them not following the formula of “addictiveness” that other games like ark survival follow. These formulas require you to grind for hours on end in order to make progress, however, this game is more of a “5 minutes of fun” style game that has had regular stoppage points and is better for people like me who only want to spend an hour a day gaming.

Which route of gaming does super bounce games plan to take?