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WhiteTongueEY2 karma

Hi Tommy. I've been to 3 VGL shows, and at the beginning of every show you said something along the lines of "We want to show the world that video game music isn't just a bunch of bleeps and bloops, and that today it's amazing and beautiful music that is made with just as much heart as any other music out there." Defiantly not your exact words, but it's close I guess haha. I might feel a composers job is to make music that fits best with what their composing for (whether it be a game, movie, etc.) But also I feel the music itself should be the kind of music anyone could listen to.

So... This is kind of a weird question but... What do you think is more important? How good the music is, or how well it fits in the scene?