Highest Rated Comments


Waklface11 karma

I believe what you're asking for is something that we recently revealed called "Dungeon Themes"

These themes will change the skins for -- workers (Blood Imps), fortified walls, dirt, claimed ground, Dungeon Heart, and emblem.

Here's an example: https://wftogame.com/images/themes.png

Waklface7 karma

Probably less than a month from now. We'll have more information about this post-Kickstarter if we haven't hit the goal by tomorrow.

The £75k needs to pay for writing his lines, Richard's fees, transport, recording costs, a studio technician for recording, mastering the audio, rewards for backers, taxes on all of the above, as well as 9-10% in Kickstarter & payment fees.

Waklface6 karma

Many of the levels in DK2 only take 10 or 15 minutes to rush through, each of our levels will be a longer experience however the exact number has not been nailed down yet. Rest assured the length will be similar to that of a typical "play-through" of DK2.

Hopefully our backers will choose to extend the campaign as we continue funding through the next few months.

Waklface3 karma

There will be a way to repair foundations that have been broken — few things worse than creating a beautiful dungeon and having it all destroyed by a few enemy workers.

The few initial tracks that are in production build the atmosphere perfectly.

Waklface3 karma

Hey Montuckian,

Room size will be important for a room's worth/usability/abilities as well as aesthetic changes that depend upon certain sizes.

Since you joined us recently I'll point you at the posts -- they should all detail one aspect of development that "changes gameplay"

Locked in the Foundry #4 - Veins of Evil

Locked in the Foundry #3 - Beast/Intelligent

Locked in the Foundry #2 - AoI

Locked in the Foundry #1 - Shrines

We're personally incredibly excited to see a revival (of sorts) of the god game genre. We hope to be one of those games that people come back to play ten years from now and still love -- and we hope the same for similar games of this genre that are currently in development.

Thanks for your questions

(edit: formatting of those links)