Highest Rated Comments


Vaernus9 karma

There were great points from both games. One of the areas that I enjoyed was the whole dynamics of a dungeon, where certain units simply did not get along with one another. The first thing that comes to mind is vampires and warlocks. That mechanic was in DK2, but really limited to interactions between heroes and creatures. For WFTO, I can definitely see the DK1 dynamics coming back.

Beyond that, we're aiming towards more of the dark and gritty feel of DK1, including the blood/gore (it was much more satisfying when you killed the Lord of the Land), and combat will flow a bit more like DK1 than DK2.

Vaernus6 karma

Yes, there will be animated gore. Perhaps not nearly as bad as, say, God Of War gore, but we want the atmosphere to match the dark and gritty nature of DK1/DK2.

Vaernus6 karma

When we met with Richard Ridings after he voiced our KS video, we did get initial prices for the game itself which we used for setting the stretch goal costs.

Vaernus6 karma

Most definitely, and because of our partnership with Nexus, it will be very easy for modders to create new ones that are easily available for everyone.

Vaernus4 karma

Can't rule anything out. Once we're confident WFTO is fully complete and to the quality it needs to be at, we can begin looking at "The Next Big Thing" but until then, WFTO is our one and only love. :)