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Untinted11 karma

It depends on the intensity of the stimulus you’re used to. Most male masturbation focuses on a super-stimulus that gets you off quickly, but that super stimulus is nowhere to be seen in a normal encounter. This makes it difficult to get turned on when you’re more used to masturbating to a super stimulus than normal sex encounters.

There are a few solutions, a simple one is to not masturbate for a certain time period before an encounter, but you could also try reducing the stimulus when masturbating to encounter levels, or reducing the intensity down to encounter levels, or a mix of all.

Disclaimer: not an expert.

Untinted7 karma

Link to paper?

Untinted3 karma

Geometric shapes were thought to be innately godlike, it’s why Kepler tried so hard to use perfect circles in describing the motion of planets. It’s an old myth since the school of pythagoreas. Kepler ended using the formula for an ellipsis in forming his theories, perhaps Gelders use of an ellipsis is a simple nod to Kepler and his discovery that the ‘heavens’ are elliptical.

Untinted3 karma

  • It’s how you can generalize any system into “columns of stuff that don’t mix”, like we can take characters in a computer game, perhaps they have strength, intelligence, hitpoints and money, so those would be 4 columns. You perhaps have 6 characters in a team, those would then be 6 rows. So that’s a 6x4 matrix
  • You can’t put intelligence points into anything but the intelligence column, strength doesn’t influence intelligence, nor does health, so that column is independent of the others.
  • now let’s say you’re in a magic shop and you can buy items that affect your stats, well for those magical items you can put the increase in their own columns, i.e. Increase in strength, increase in health, increase in intelligence and a column for the price, that’s then a 4 column matrix..
  • let’s say there are 6 items you can buy. Each item is one row, so that makes a 6x4 matrix.
  • So even though you have 2 matrices that are both 6x4, the data they represent are not equal, and you wouldn’t be able to “play” a magic item, or “buy” a character, but they look similar, and this disassociation between the numbers and what the numbers represent is the basis of what a matrix is.
  • Even though by looking at just the matrix and not knowing whether its the character matrix or the magic item matrix you could conclude that the 4 columns of the matrix are independent, and you could figure out interesting stuff like whether any of the rows are copies of other rows find out inherent value of each element, optimize for a given element, and if you know what matrix you have, define operations that add magic items onto characters either as pluses or as multiplication factors, and all sorts.
  • knowing what the data represents gives you an insight into what you can or can’t do with matrix algebra, and the algebra does what normal algebra does, tells you where points of interest are within the data (min/maxing ftw)

Untinted2 karma

Was there anything done to show or tell about the person that was killed? Like for instance, did he have the gun on his person, was he stopped for a crime, was he known to be a threat, OR was he just a normal man on his normal way?

If he was a normal man with his family, when does the fear shown in that video constitute as irrational and literally murderously dangerous?

As a side note, this should never have been about the perception of the killer, he will say anything to twist the truth, and the question "does the perceived fear justify the killing" is so incredibly wrong. The fact is a law abiding man with his family was killed, am I right?